About Me


I am a versatile game designer and artist with 15 years of industry experience, driven by a passion for crafting memorable interactive experiences.

Trained as a classical fine artist and a lifelong lover of technology, I bring a unique perspective to game development. This background allows me to approach design challenges from both an artistic and a technical standpoint, ensuring a balanced and innovative result.

In my professional work, I excel at translating creative visions into tangible, engaging player experiences. While I have a personal passion for pushing the boundaries of design and challenging stale industry standards, I am equally adept at contributing to established design structures and collaborating to bring a team's collective vision to life.

My skills span the full creative lifecycle, from initial concept to polished execution. I have a proven track record of adapting to diverse project needs and am committed to continuous learning and growth within the ever-evolving world of gaming.

Whether I am helping to build an established franchise or helping to create something entirely new, my goal is always to deliver an unforgettable impact for the player.

My personal interests are deeply connected to my professional passions. In my free time, I paint, draw, and conceptualize new game designs. I stay current with the latest trends in gaming and technology, and I am especially drawn to titles with strong narratives and rich lore. My love for multiplayer co-op experiences and my deep appreciation for games like Magic: The Gathering have cultivated a strong understanding of player engagement, system design, and the power of collaborative gameplay.

Ultimately, whether I am helping to build an established franchise or helping to create something entirely new, my goal is always to deliver an unforgettable impact for the player.